Devil’s Favour (game)


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Disclaimer: I am posting this for fun and because people enjoy reading about these things. If you choose to play any of these games then you do so at your own risk.


  • This seems very similar to the Bloody Mary legend so am assuming it is a modern evolution of that. The 13 candles is clearly a biblical reference.
  • For a long time it has been claimed that mirrors are gateways (also here) between worlds, which is why it’s said to be dangerous to sit in a dark room with one. Also why they are often used for scrying or other spells. I once read that mirrors were backed with silver and iron to stop anything evil from coming through. Silver is often rumoured to have mystical properties and in many older stories was used to dispatch any evil creature rather than lycanthropes.
  • I must confess that I don’t like mirrors much and not just because I’m prone to bad hair days. They can give off a strange vibe, especially the really old ones and there are some wonderful stories out there based upon this idea. Graham Masterton wrote a great one about the Lady of Shalot – possibly called Lamia?
  • There are a lot of interesting superstitions about mirrors, I may turn that into an entry at some point. Edited to say, I did. You can read it here.

How to play


  • It may only be played on Halloween, Midsummers Eve or Yule (the turning days).
  • People who have played this game have reported feelings of being watched afterwards, or strange activity in their houses.


  • 12 black candles.
  • A mirror.
  • 1 red candle.
  • A clock or alarm so you know when it is midnight.
  • A lighter/matches.
  • A piece of paper and a pen.


  • Choose where you will play the game.
  • Set up your mirror and cover any windows.
  • Place 12 black candles in front of the mirror and light them.
  • At exactly midnight light the red candle.
  • You should see the Devil or a lesser demon.
  • You may ask one favour without sacrificing your soul. However, there is a price for everything and you will not be told what it is. Actual harm may come to you, or someone you care about as a result of any bargain you make. You cannot summon without offering something in return so be aware of this. Whoever contacts you will attempt to persuade you to make another bargain, do not do this.
  • After the bargain is agreed you should blow out the candles, leaving the red for last.
  • Write down the agreed bargain on a piece of paper.
  • Break up the candles and bury them apart. The piece of paper should be buried with the red candle. They should be buried somewhere near running water, ideally putting the water between yourself and the candles.

Safety First

Never leave a candle unattended. Fires are bad.

 Risk Level


~*Samhain Magick*~ (


3 thoughts on “Devil’s Favour (game)

  1. A daemon is not what i would talk to……especialy the night….anyway do not do with them dont bring funny thing at all.

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