Hyaku Monogatari (game)

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Disclaimer: I am posting this for fun and because people enjoy reading about these things. If you choose to play any of these games then you do so at your own risk.

How to play

Notes

  • I read about this ritual in Yurei Attack, a book I have talked about previously.
  • This game dates from the 17th century and is traditionally played during the summer. It must also be played during a full moon.
  • I doubt anyone would actually want to play this due to the amount of candles/lanterns required, but if you do, usual disclaimer applies.
  • To play this game you need a minimum of 3 people, though ideally you should gather as many as possible due to the game requirements.
  • This game can be played anywhere, outside or in. You need two or three adjoining rooms or spaces, ideally in an L shape if possible. So imagine a hallway with two rooms at the end.

Equipment

  • 100 lanterns or candles, ideally blue.
  • A table.
  • A mirror.
  • 100 stories.

Steps

  • In the room furthest from the one the participants will start in you should arrange in a circle either 100 lanterns or candles, leaving a space in the middle. If possible, the lanterns or candles should be blue.
  • In the middle of the circle you should place a table and on top of that should be a mirror.
  • Participants should ideally dress in blue, but since this requirement dates from the oldest version of the game, most modern versions leave this part as optional.
  • Remove all dangerous items from the rooms you intend to use (e.g. knives etc).
  • You will need 100 spooky tales which can be gathered and printed in advance (this is why the bigger the group, the better). Each tale should be about five minutes long (which makes about an eight hour game, another reason why this isn’t played much now).
  • After each person tells a tale they should go into the room with the lanterns/candles and extinguish one.
  • They should then stare at themselves in the mirror for 60 seconds without averting their gaze before returning to the story telling room.
  • The candle/lantern room will get darker and creepier as each candle is blown out. The theory is that once all the candles are blown out something strange will happen, but no one knows exactly what it is because most people stop at 99. Some believe that this may summon a ghost or demon, others think that the last person to blow out the candle will be spirited away to another world. Other variants state that the last person should make a wish before blowing out their candle. Most seem to agree that once summoned, whatever happens will last for a period of 30 days and cannot be stopped until this time is over.
  • If you do play this and wish to stop at 99 candles/lanterns then simply remove the table and mirror from the room and don’t blow out the last candle until sunrise. If the candle goes out by itself before then, that’s fine.

Safety first

Room full of candles. High fire risk.

Risk level

Medium to high as no one knows what happens at the end.

Would I play?

Maybe. You can always stop at 99.

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